I'm a product designer and systems thinker with
15+ years of experience scaling products from 0 to 1

I'm a product designer and systems thinker with 15+ years of experience scaling products from 0 to 1

I'm a product designer and systems thinker with
15+ years of experience scaling products from 0 to 1

Brooklyn-based product designer with over 15 years of experience, 0→1, a background in start-ups, designs for enterprises

About

About

I’ve worked 15+ years in product design. From this experience, I’ve found that there’s no one-size-fits-all solution to producing good products. Instead, there are patterns. The best teams are highly collaborative — they pay attention to how small details add up and shape the larger user experience. These are the parts customers respond to and that carry the weight of your intentions. Successful teams apply systems that balance business goals, knowledge of tried-and-true UX patterns to both leverage and push against, constraints, and an openness to discovery. It’s where evidence-based solutions are pressure-tested against the real world.


AI has made iteration fast and inexpensive, collapsing the distance between idea and a shareable artifact. It's turned systems thinking into not only a shared process, but a product requirement.


I’ve done 0 to 1 work at successful startups like Cubby and Observe, as the founding designer at Lido, and at Google, Compass, and frog. I work close to shipping, with AI woven into every part of my process.

If this sounds like you, reach out and say hello.

Email

brianrossdesign@gmail.com

brianrossdesign@gmail.com

Experience

Experience

Cubby
Senior Product Designer
/
Full-time

Led end-to-end design for Cubby’s Revenue Management Suite, including AI-powered pricing recommendations, rates, discounts, market intelligence, and operator tools for SMS, call center, auctions, user-management, and physical mail. Shaped the product direction, resulting in a top-10 enterprise client win and the company’s record $4M ARR month.

Cubby
Senior Product Designer
Breef, Knoetic, & Trace
Freelance roles

Worked with early-stage teams across creative-agency matching, HR analytics, and business insights tools to improve onboarding, outreach, and core product experiences.

Breef, Knoetic, & Trace
Freelance roles
Observe Inc
Staff Product Designer
/
Full-time

Owned dashboards, monitors, onboarding, and the script/visualization builder for an enterprise observability platform. Simplified alerting and data-analysis flows to help users spot issues faster and act more confidently. Conducted usability studies to pinpoint workflow problems and prioritize targeted, tactical improvements.

Observe Inc
Staff Product Designer
Lido
Founding Designer
/
Full-time

Served as founding designer, owning UX, design systems, and strategic product direction for a low-code application builder. Delivered early product, component library, marketing site used in early customer acquisition and investor pitches. Strengthened the product story and design foundation that supported a successful $5M funding round.

Lido
Founding Designer
Compass
Senior Product Designer II
/
Full-time

Owned key agent search workflows across Compass’s web and mobile apps through pre-IPO to post-IPO growth. Led design for the AI-assisted CMA tool, working closely with ML, engineering, and research to streamline pricing and comparison tasks—boosting CMA creation by 3× and making the process 2× faster.

Compass
Senior Product Designer II
frog
Senior Interaction Designer
/
Contract

Worked across three short-term agile projects, designing and consulting for banking and telehealth clients at a category-defining, user-centered design agency.

frog
Senior Interaction Designer
Google
Interaction Designer (L4)
/
Full-time

Designed for Google Editors Suite (Docs, Sheets, Slides) across web, iOS, and Android. Led design sprints, research, and long-term UX direction as the editors expanded from a consumer-focused product into an enterprise suite. Helped integrate Material Design across the editors, improving performance, usability, and consistency for millions of users.

Google
Interaction Designer (L4)

© Brian Ross, 2026. All rights reserved.